Weekly Unity Assignment

This week's assignment focuses on exploring Unity concepts by implementing specific components to demonstrate object behaviors. The tasks include creating interactive Unity scenes that incorporate motion, rotation, and user input features.

Goals

  • Extend understanding of Unity concepts taught in lectures.
  • Practice teamwork and collaboration using GitHub for version control.
  • Publish the created projects on Itch.io for easy access and sharing.

Components Developed

  • Mover: A component that moves objects in oscillating motion.
  • Rotator: A component that rotates objects around a specific axis.
  • Visibility Toggle: A component to show or hide objects with a button press.
  • Heartbeat Scale: A component to simulate a "heartbeat" effect, where an object gradually increases and decreases in size, mimicking the pulsing motion of a beating heart. Configurable parameters allow control over the speed and intensity of the effect.
Updated 16 hours ago
Published 4 days ago
StatusReleased
CategoryOther
PlatformsHTML5
AuthorKG-Proj
Made withUnity